Disposable Alts = Disposable Matches
When a ranked game costs nothing to re-enter with a fresh account, griefers and high-MMR players can farm low lobbies, destroying the experience for everyone else.
Smurfing warps ranks, ruins match quality, and burns player time. Riot already requires phone verification for Premier. If it helps there, why not apply it to Competitive where rank integrity matters most?
When a ranked game costs nothing to re-enter with a fresh account, griefers and high-MMR players can farm low lobbies, destroying the experience for everyone else.
Smurfs inflate win streaks for one team and deflate MMR for the other, creating whiplash matchmaking and meaningless rank progress.
New and improving players can’t learn fundamentals when opponents are secretly far above the lobby’s intended skill level.
This is not about punishing new players — it’s about ensuring that each ranked badge represents real skill and effort.
Balanced games where both sides can learn, adapt, and clutch — not stomp or be stomped by hidden Immortals.
Ranks that reflect your growth, not the luck of avoiding smurf stacks on promotion games.
Less frustration = less toxicity. Strong integrity systems lower reports and improve retention.